Exploring museums no longer involves endless queues or coordinating half a group in front of the ticket booth. Today, any creative person can put together their own “curatorial tour” without leaving home, combining virtual toursspecialized apps and educational resources which many museums have made available to the public. If you work in design, illustration, animation, digital art, or you're simply passionate about art, the current scene is a veritable visual amusement park.
Below you will find a very complete guide (without unnecessary technical jargon) to turning the Internet into your infinite museum: a tour through the best museums with virtual tours, digital tools, apps, QR codes and interactive experiences, designed so that you can find inspiration, document projects and also plan educational activities with your students or creative teams.
Museums with virtual tours that are essential for creatives
In recent years, many leading museums have launched 360° online tours, digitized their collections in high resolution, and created immersive experiences. This allows any creator to study masterpieces, textures, framing, and exhibition layouts with a level of detail that was previously unthinkable without traveling.
To help you avoid getting lost among thousands of links, here is an organized selection of art, history, and science websites that offer Virtual tours especially enticing for creative mindsalong with some clues on how to get the most out of them.
Art museums and painting collections
The São Paulo Museum of Art (MASP) is one of the great temples of art in Latin America and a visual treat thanks to its brutalist architecture and iconic volume raised on four large red pillars. Its virtual tour allows you to explore it. tour its rooms and explore a collection of more than 8.000 workswith works by Van Gogh, Rembrandt, Renoir, Monet, and Goya. For creatives, the mounting of paintings on suspended transparent supports is a powerful reference point. exhibition design.
In Mexico, the National Museum of Anthropology opens its digital doors to those who wish to immerse themselves in pre-Hispanic cultures. Through two online tours—one general and the other focused on indigenous peoples—you can examine the The Sun Stone and other emblematic pieces of Aztec cultureThe level of detail and historical context is perfect for documenting illustration projects, concept art, or editorial design inspired by Mesoamerican iconography.
The Reina Sofía Museum in Madrid offers a particularly powerful experience for those who work with contemporary art and visual narrativesFrom their website it is possible to browse collections, temporary exhibitions and videos with interviews with artistsin addition to studying key works such as the Guernica by Picasso or pieces by Dalí, Miró, Juan Gris, Saura, Francis Bacon, or Mark Rothko. The detailed technical data sheets are invaluable for delving deeper into contexts, techniques, and processes.
In New York, MoMA has focused on making its collection accessible remotely, with resources designed even for children. Its "Destination" initiative offers a A guided virtual tour of the rooms, adapted to simple language.Ideal for introducing students to modern art, but also very useful for creatives who want a quick tour of iconic works by Picasso, Dalí, Matisse or Van Gogh without getting lost among thousands of pieces.
Another must-see is the Prado Museum, whose website has been a benchmark in digitization for years. Its "Collection" section allows you to consult the almost all of the works, with high-resolution images and abundant documentationHistorical context, authorship, dating, technique, and a wealth of other information. For designers, illustrators, or teachers, it is an inexhaustible source of material for compositional analysis, color exercises, or comparisons between painting schools.
Very close to the Prado, the Thyssen-Bornemisza Museum perfectly complements this panoramic view of Western art. Through its virtual tour, you can discover both the permanent collection and temporary exhibitionsWith a selection ranging from Old Masters to contemporary art, it's ideal for observing how styles and eras connect—crucial when creating complex visual mood boards.
In Málaga, the Picasso Museum is bringing the work of one of the great geniuses of Spanish art closer to you online. Its virtual tour allows you to explore the galleries and to experience firsthand a wide range of works by Pablo Picasso, perfect for form analysis exercises, deconstruction of the human body or reinterpretations in the key of graphic design.
The Guggenheim in New York, in addition to its famous spiral ramp, houses more than 1.600 works organized around Impressionism, Early Modernism, and Contemporary Art, with a strong focus on abstract painting. Its digital content allows visitors to explore how Abstraction unfolds in different movements, a goldmine of ideas for those who work with non-figurative forms, branding or motion graphics.
In Bilbao, the Museum of Fine Arts presents more than 8.000 works spanning from the 12th century to the present day. The virtual tour focuses on traditional Basque painting and sculpture, but also in great names like El Greco, Goya, Sorolla or ChillidaIt is perfect for studying the evolution of landscape representation, portraiture, or public sculpture.
The Guggenheim Museum Bilbao, for its part, combines iconic architecture and contemporary art in an exemplary way. Its online tour not only showcases works by artists such as Eduardo Chillida, Jean-Michel Basquiat, and Antonio Saura, but also reveals the most photographed outdoor sculptures: “Mama” by Louise Bourgeois, “Puppy” and “Tulips” by Jeff Koons, or “The Great Tree and the Eye” by Anish Kapoor. For creatives working in installation, urban design, or projection mapping, it is an essential case study.
International icons: Louvre, British Museum, Rijksmuseum and company
The Louvre in Paris not only offers three free virtual tours of its main sections, but has also invested heavily in virtual reality. Through its immersive experience, it is possible Explore 3D rooms, get up close to the Mona Lisa, or discover architectural details of the Napoleon Courtyard and the famous glass pyramid.Audio guides synchronized with the image allow visitors to receive explanations just when they notice a gesture, a varnish, or a detail of composition.
The British Museum in London has collaborated with Google to create an interactive tour that organizes objects according to regions of the world and historical periodswith very comprehensive information sheets. Additional tools, such as a Street View-style tour of certain rooms, allow you to examine display cases, signage, and visitor flows, useful for those who design exhibitions or museum projects.
The National Gallery of Art in Washington is offering the public two particularly interesting online exhibitions: one on the history of American fashion between 1740 and 1895, and another dedicated to Johannes Vermeer. For fashion illustrators, costume designers, and costume designers, these tours are a valuable resource. direct reference in silhouettes, fabrics, cuts and symbolism of historical costume.
Amsterdam's Rijksmuseum offers a virtual tour with a Street View-style interface, where you can "walk" through the galleries and stop in front of works such as “The Milkmaid” by Vermeer or “The Night Watch” by RembrandtWall-to-wall navigation allows for the study of complete room compositions, relationships between paintings, and the way in which the visitor's gaze is directed.
Florence's Uffizi Gallery, although requiring a digital ticket and booking even for online visits, compensates with one of the world's most powerful collections of Renaissance paintingswith works such as "The Birth of Venus" or "The Annunciation." The chronologically arranged rooms facilitate the analysis of the evolution of styles, ideal for historical storytelling projects or documentation of video games set in the period.
The Hermitage Museum in St. Petersburg, both its Russian and international platforms, has launched an online collection of over three million pieces. Among the jewels, you can explore the Peter the Great's Winter Palace, classical sculptures and Greco-Roman antiquitiesThis museum is perfect for studying architectural ornamentation, historical interior design, and classical sculpture.
Museums of science, natural history and culture
The Smithsonian network in the United States is an inexhaustible toolbox. The Smithsonian National Museum of Natural History offers several virtual tours that allow you to digitally explore galleries dedicated to fossils, minerals, biodiversity or human culturesFor concept artists, creature designers, or scientific illustrators, it's an ideal environment for gathering accurate references.

In London, the Natural History Museum combines a powerful audiovisual strategy on YouTube with interactive visits to its galleries. Its famous dinosaur section with animated models, along with the online experiences, is ideal for anyone who wants to Studying comparative anatomy, exhibition set design, or the use of dramatic lighting in educational spacesIn addition, their apps and interactive resources include quizzes and games to reinforce learning.
The Oxford Natural History Museum offers detailed information about its geological, entomological, and mineral collections. Its collections are organized into sections such as Earth Collection, Life Collection, and Archives & Library. Online visits, both via app and website, allow you to explore the museum's collections in detail. Examine fossils, rocks, and zoological species in a scientific context, something very useful for naturalistic illustration or didactic architectural visualization.
Across the Atlantic, the American Museum of Natural History in New York, located next to Central Park, is collaborating with Google to make some of its 32 million specimens accessible to the public through virtual reality experiences. These experiences can be accessed via the Expeditions app. Explore rooms and entire collections in immersive mode, a delight for classrooms and creative workshops that want to work with science and visual storytelling.
The Science Museum in London and other similar centers have developed experiences specifically designed for to promote active learning through games and simulationsChildren and adults experiment with principles of physics, biology or technology in interactive environments, which are also transferred to the digital environment with online resources, proposed experiments and guided virtual tours.
Museums dedicated to specific artists and thematic experiences
The Dalí Museum in Figueres, dedicated entirely to the surrealist universe of Salvador Dalí, offers a digital tour of installations, paintings, objects and spaces designed by the artist himselfMuch of Dalí's legacy is divided between this museum and the Reina Sofía, making both must-see destinations for exploring surrealism, staging, and the construction of artistic identity.
In Mexico, the Frida Kahlo Museum—the famous Blue House in Coyoacán—transports visitors to the painter's intimate surroundings. The virtual tour takes you through the art exhibition, the kitchen, the dining room, and the garden filled with pre-Hispanic artifactsIt is an excellent opportunity to study not only the works, but also Frida's domestic and symbolic universe, very useful for projects that mix art, biography and space design.
In the United States, there is another Dalí museum, this one in St. Petersburg, Florida, also dedicated to the different stages of the Catalan artist's career. Its digital resources allow for in-depth exploration of his work. Dalí's stylistic evolution, from his more academic beginnings to his dreamlike and experimental phases, serving as a guide for those investigating the development of their own visual language.
The United States Holocaust Memorial Museum (USHMM), based in Washington, D.C., offers a wealth of online resources that address the Holocaust from diverse perspectives: the use of propaganda, life stories like that of Anne Frank, and a wide range of testimonies. Beyond its artistic value, this museum is crucial for those working in the field. projects of historical memory, documentary narrative and experience design with a strong emotional charge.
Other spaces, like the Neon Museum in Las Vegas, focus on very specific niches. Its virtual tour—protected by a password—showcases more than 150 historical neon signs, especially those linked to pop art and show business. Each piece is accompanied by Information about its origin, context, and anecdotes, which makes the museum a direct reference for applied typography, sign design and retrofuturistic aesthetics.
Virtual reality, apps and games: when technology enters the museum

Beyond the simple 360° tour, many museums are incorporating virtual reality, mobile apps, interactive games, and augmented reality experiences which transform the way we relate to collections. For creatives, this opens up a vast field of inspiration in storytelling, UX, interface design, and immersive experiences.
Virtual reality (VR) allows visitors to move around in 3D-recreated environments: from strolling through the Louvre without queuing to literally stepping into a Van Gogh painting in Amsterdam. These experiences not only offer spatial and sensory immersionThey also make it easier to represent complex processes, such as human anatomy, the evolution of a city, or the assembly of a sculpture.
The Van Gogh Museum, for example, offers VR experiences that transport users to scenes that seem to have stepped directly from his canvases. This creates a strong emotional connection and is an excellent case study for designers. visual worlds derived from an existing work, maintaining style and atmosphere.
Science museums, such as the Cité des Sciences in Paris, incorporate interactive games that explain physics or biology principles in a practical way. This "learning through play" approach then extends to digital platforms, where it is possible Participate in challenges, virtual experiments, and simulations from home, a dynamic that is highly replicable in e-learning projects and gamified experiences.
In the field of digital art, Brussels has positioned itself as a laboratory thanks to spaces like KANAL-Centre Pompidou and the Magritte Museum. Here, the installations allow the visitor manipulate projections with gestures, generate real-time compositions, or experience personalized soundscapeswhere the music adapts to the visitor's pace and the artwork they are viewing. For interactive experience designers, these projects are veritable living manuals.
QR codes in museums: from poster to screen
QR codes have become a simple and inexpensive bridge between physical venues and digital content. A small square on the sign can take you to Videos, expanded texts, games, surveys, or guided tours on your mobile phoneTheir use has skyrocketed because they are easy to generate, extremely versatile, and almost any smartphone can scan them.
A QR code is simply a two-dimensional barcode with a much greater storage capacity. Originally designed in Japan in the 90s for the automotive industry, today it is one of the star tools in museums because connects the real object with extra layers of information on the webSimply point your phone's camera, use a scanning app (many devices already have one built-in), and let the browser do the rest.
In the museum context, QR codes can provide access to pages with enlarged text, high-resolution images, historical reconstructions, videos of creative processes, or even minigamesThis lightens the physical posters (which usually have little space) and allows offering content adapted to different profiles: from basic explanation to advanced technical analysis.
Another key application is the creation of games and treasure hunts In exhibitions, each code leads to a clue or challenge related to the accompanying piece and encourages visitors to find the next artwork. In educational contexts, this transforms a passive visit into an active tour, with rewards ranging from merchandise to tickets for future activities.
QR codes also serve to encourage social interaction. Many museums use them to Gather opinions, activate discussion forums, link to social networks, or launch quick surveysThe responses help improve the exhibition offering and also generate valuable data on which parts of the exhibition generate the most interest.
Another important advantage is the ability to track data: analytics tools can be used to determine how many times a code is scanned, at what times and from which devicesThis allows museums to understand which pieces work best, how visitors move around, and which digital content is most effective.
Among the main advantages of QR codes are their versatility, near-zero production cost, ease of use, environmental friendliness (less paper is printed), and monitoring capabilitiesFurthermore, those who implement them before the competition tend to reinforce their image of innovation and position themselves as leading institutions in digital communication.
But it's not all perfect. Some visitors are still unfamiliar with these codes, some perceive them as unsightly elements on the labels, and their effectiveness depends entirely on the visitor having access to them. smartphone, stable connection, and well-optimized landing pagesIf the links lead to sites that are not mobile-friendly or to broken pages, the experience collapses in seconds.
Mobile museum apps: guides, games, and personalized experiences
Mobile applications are the other major pillar of digital transformation in museums. They can be room guides, gaming platforms, geolocation tools, or spaces for citizen participationFor creatives, they are also a showcase of how UX is designed in cultural contexts.
There are three main types of apps: native apps, which are downloaded from stores like the App Store or Google Play and take full advantage of the device's features; web apps, which are actually mobile-friendly websites accessible from the browser; and hybrid ones, which combine both approaches and allow development for several platforms with the same codebase.
Among its most powerful uses is geolocation: the app detects the visitor's position within the building and adapts the content to the exact point where it is locatedThis allows for the creation of personalized tours, the recommendation of nearby rooms, or the suggestion of works that match the user's previously selected interests.
Games are another great asset. Some apps offer individual or collaborative challenges, competitions between friends and digital collecting activitiesThis gamified approach encourages behaviors that are infrequent in a traditional visit, such as cooperation or systematic exploration of the space, and keeps attention active for longer.
From a participation standpoint, many apps allow crowdsourcing: visitors can upload your own interpretations, comments, photographs or stories related to the piecesThis user-generated content becomes an additional narrative layer that enriches the collections and provides the museum with valuable qualitative feedback.
It is also common for apps to incorporate dynamic surveys that show results in real time, inviting visitors to to take a stance on certain topics, compare opinions with other users, and reflect critically about what they are seeing. This connects the experience with social debates and fosters civic education.
Among the key advantages of mobile applications are their customization capabilities, the ability to analyze user behavior, and the option to compare works or routes and the creation of favorites lists that can be shared on social media. They also allow content to be segmented by knowledge level, language, or interests.
However, they also have significant limitations: they depend on the visitor downloading them (they are not immediate), they require sustained investment in development, maintenance and marketingThey are subject to the short lifecycle of most apps and, in many cases, require a constant internet connection. If the museum doesn't update the content or neglects usability, the app ends up uninstalled within days.
Educational and social impact of interactive museums
Interactive museums have become strategic allies for schools, universities, and cultural outreach projects. Their resources allow for the design of immersive experiences. Active learning, where the visitor touches, experiments, asks questions and constructs meaning instead of just reading panels.
In science and history museums, children can conduct experiments, participate in simulations, or manipulate physical and digital models that explain complex phenomena. This hands-on approach It improves information retention, stimulates curiosity, and connects the content to everyday life.which is perfect for teachers and educators looking for motivating activities.
The integration of sculpture and technology has also revolutionized the way three-dimensional works are presented. Thanks to virtual reality, 3D projection, and other techniques, it is possible to show processes of creation, restoration or dismantling of pieces, or allow the visitor to “enter” a digital-scale sculpture to explore it from angles impossible in the physical room.
At the Guggenheim Bilbao, for example, many installations incorporate digital elements that react to the presence of the public. These types of proposals generate a dialogue between contemporary art, architectural space and visitor participationand are a benchmark for any creative interested in immersive installations, generative art or experience design.
Events like International Museum Day, celebrated every May 18, act as catalysts: institutions schedule art workshops, talks with artists and curators, special guided tours, themed evenings, and activities for all ages. All of this It strengthens the link between museum and community, opens the space to new audiences, and makes culture visible as a shared experience.beyond simple cultural tourism.
For creatives, educators, and cultural professionals, the current ecosystem of virtual museums, apps, QR codes, VR, and interactive experiences represents an arsenal of resources that is hard to match: it is possible to study works in detail from home, be inspired by innovative exhibition designs, design gamified educational activities, and analyze how institutions around the world are merging art, technology and participation to reinvent the way we tell stories and share knowledge.

